![Brutal Doom v21 Gold Enhanced Weapons Mutator v1.1]()
A few more bug fixes and some more polishing to XV117's EWM. Updated everything to the level of my BD21.0.3 patch, added the ASG's empty drum spawn back into the weapon, changed the QuadShotguns spread, pellet count, and damage to match Brutal Doom's pump-action and supershotgun depending on how many barrels are fired. Added the MP40Spawner as a possible spawn in place of the chaingun, created a SSGSlugCaseSpawner so that the slug rounds will eject from the weapon at the correct vector for the SSG and QSG. Load Order: 1. IWAD, 2. Map WAD, 3. Brutalv21.pk3, 4. BD21.0.3PATCH.pk3, 5. BDV21MUT_EWM_1.1.pk3