John Romero's E1M8 Wad
John Romero him self released this today (15/01/2016) on his facebook page i'm just sharing this here and obviously take no credit for the work done. He tested it in ZDoom 2.7.1, Crispy Doom
View ArticleHideous Destructor GZDoom 1.8.10 compatable
** 9/28/2015 ** removed some GZDoom 2.x code to make it compatable with GZDoom 1.8.10, does not work in 1.9, please use GZDoom 1.8.10 as it uses more code than GZDoom 1.9
View ArticleShut Up and Bleed - Edge
Gameplay modification that makes the game harder and more like a survival horror, managing ammo and overall making it far more stressful.
View Article6 Axis beta 1
6Axis is Jimmy's first attempt to make Doom slightly more realistic. Only slightly - there's certainly no Brutal/Beautiful Doom-level aesthetic enhancements going on here (hell, there aren't even new...
View ArticleEndless Torture
Maxime Bisiaux "Datacore" has made a 36 level full Ultimate Doom megawad for vanilla.
View ArticleAudio Pack for ZDoom and GZDoom
ZDoom/GZDoom Audio Pack to use for MUS and MIDI (FluidSynth, GUS, TiMidity++, WildMIDI) playback.
View ArticleMansion of Time
Episode 4 first map. This wad was originally created for an ancient project called the 9th Gate. It has been about 5 years in the making and I finished this level like 3 years ago! (It took a long...
View ArticleThe Hazard Variation
This is a map that was created in 2003 as "E4M1: First Gate" for the project "The Ninth Gate". However, as that project remained incomplete, this map was never released. Now that the maps from the...
View ArticleBrightmapsPsx
Only tested on Zandronum port. I used as a basis brightmaps by Z86, the textures of objects, items and monsters are his only edited the textures of the playstation version, also added glow flats. If...
View ArticleDoom Spike Marine
This is the first skin I've uploaded. I wanted to make the base player skin a bit more interesting so, as you'll see, I've added a few things to the marine's outfit such as demon-like horns and some...
View ArticleOutlaws Marshal Anderson Skin
Marshal James Anderson from Lucasart's 1997 game Outlaws. This skin replaces the base player skin, I'm new at this and am unsure of how to make it a separate skin from the base skin. I did not create...
View ArticleDoom 64 weapons only Version 1.0 (ZDoom/GZDoom)
A wad for Doom 1,2 containing D64 weapons for ZDoom and GZDoom.
View ArticleDoom 64 weapons only Version 2.0 (ZDoom/GZDoom)
Here is the updated version of the Doom 64 weapons only wad by Nevander.
View ArticleE1M4B - Phobos Mission Control
The new creation of Another Year After creating john romero With the Toxin Refinery in the rear-view, you make your way to Phobos Mission Control where the computers crunching the data from the Phobos...
View ArticleHellstreet
I created this Doom map on the 25th May 1996 so I thought it was about time I uploaded it. I haven't touched Doom modding since but I recently rediscovered this map on one of my old CDs and ran it...
View ArticleTrekTNG
The other map I made 20 years ago, but it was left at an empty map with just multiplayer starts. I have downloaded Doom Builder 2 and finished it off with enemies, key card doors and exit. It was...
View ArticleDoom 64 weapons only 3.0 (aenima extra weapons)
And here is version 3.0 of Doom 64 weapons only by Nevander,now with Aenima extra weapons from Doom 64 Unabsolved mod (originaly for Zandronum engine)in a separate wad.
View ArticlePSX Doom for Vanilla Doom
Here is a small WAD that changes the Doom hud with a new one in the style of the PSX version. The layout is changed to fit with the PC original. This WAD also replaces all sounds to the sounds from the...
View ArticleBDv19 Assault Rifle V2
HEY YOU, this is an addon for the people who like the look of the OLD RIFLE instead of NEW ONE, hope you like it =3
View ArticleThe Hallway of the Tempest
The mod created with Doom Builder 2. You are in a laboratory, that invested the demons. When demons is got here, few demons killed to be, but not them all of because marines is got away from the lab....
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