
Basically replaces the enemies that where imps, with zombies so that ZombieGuy are ZombieScientists or KnifeZombie and ZombieShotgunGuy are the Remnants that where a WolfensteinSS replacement (lowered their health to balance them). Made sure that the "Deepones", "Writhe" AKA Aracnorb, "Golem", "Mortuus", and "Roach" do not spawn. The zombies occasionally drop ammo or shards, reduced chance for Remnant to drop a Beretta, gave KnifeZombie small chance for Revolver or Beretta drop, ZombieScientists drop vials sometimes. I also made some other changes like removed Abbadon since his hellish theme feels out of place and used Sonnelion instead as the Baron replacement, Lich now spawns in place of Hellknights & LichKing is a rare Baron spawn. Reduced the health for the 2 Caco replacements & the ObsidianSatyr. Plans? I would like to get the Malbouge (mancubus spawn) replaced with a stitched up walking meat factory, and to get the Helliate (chaingunguy replacement) replaced with a Banshee.